Free Hand Drawing
On the left is the original image where it
is it’s original colouring where the
image on the right has been edited using the pencil tool and the paint brush
tool to change the colour of the racoon suits stomach.
Free hand drawing allows you to change
individual pixels to how the editor wants the image to look like.
I did this because when I attempted to
use the fill bucket to change the colour of the tummy, it wouldn’t
change
all of the colour and it changed some of
the surrounding areas, so free hand drawing allowed me to target the exact areas I wanted to edit.
Rotate, Flip, Crop and resize

On the left is the original image where it
is the original picture – original size, not cropped, not flipped and not
rotated where on the right the image has been rotated, flipped, cropped to a
smaller size as well as being resized. Cropping allows the editor to remove sections of the image so
unwanted areas aren’t in the image, resizing the image would allow the editor to make the image as big or small as they
wanted, flipping the image is changing the image so it is the same but looks
the opposite way. Rotating the image allows the image to be angled
straightened. I cropped the image as there was an excess amount of white space
that didn’t need to be there. I flipped the image as in many old Mario games,
Mario went from left to right so the image would look more original. I rotated
the image because in several Mario games, Mario jumps on an angle.
(Un)Grouping and layers


In image one I have added a new image in a
new layer where none of the images are grouped and in the second picture the
two layers have become one from grouping the two images. Layers allows the
picture to have two or more pictures be on top of each other and individually
edited, locked, made invisible or grouped. Grouping allows images to be put
together and will be moved together. I have added an extra layer so the image
has more details in it, but I am able to move the two layers separately then
when I was happy with the positioning, I grouped the two images together,
making one layer which I could move together.
Softening and sharpening

In the first image it is the original
picture, zoomed in and in the second picture, one eye has been softened and the
over sharpened. Softening allows areas of the image to look like they go better
together than they originally did as the pixels look as if they merge together whereas
sharpening an image will make areas of the images look clearer. I have softened
one eye and sharpened the other so I could see which would look better as an
overall image and since the image was nearly sharpened fully already, the
sharpening tool had very little effect on the image, making the blur tool look
more effective.
Watermark

In the first image it is unedited and the second
image has a watermark added to it. Watermarks make images have a transparent
text over the image so other people are unable to use it without asking for
permission first. I have added a water mark to show that I don’t other people
to use this image without having the water mark over it, making it harder to
have with writing across it.
Inverting colour

In the first image it is the original
picture, and in the second picture the colour has been inverted. Inverting the
colour makes the colour go to the opposite colour than the original images. I have
inverted the colour of the image because it allows the image to be seen in a
different way and inverting the colour shows what colours will go well with the
image if I was going to edit the colours any further
Colour balance

In the first image it is the original
picture, and in the second picture the colour balance has been altered. Colour
balance intensifies the colours in the image, normally red green and blue (the
primary colours in images). I have changed the colour balance of the image to
show how more of one colour or the lack of another can affect the image overall
and colour balance can make an image used to look as if lighting in an image is
better than it actually was.
Colour depth
The first image it is the original
picture, and in the second picture the colour depth has been altered to 4
colours. I have changed the colour depth of the image as with less colours, the
image file size will be smaller and the image is still recognisable with just
four colours. Colour depth allows the editor to reduce or increase the amount
of colour an image has.
3D images

The first picture is unedited where the
second image has a filter placed on it called inner bevel. The inner bevel
filter adds shadowing onto the image so it looks more 3D than it originally
did. I have added the inner bevel filter the image to make the image look as if
it was 3D, but the shadowing on the image has covered some of the image making
the 3D effect less realistic.

Masking
In the first image it is unedited and the
second image been placed into a shape and made into a mask. Masking allows an
image to be placed into a shape drawn where only part of the original image is
seen. I have masked the image to make it look like the image is being seen
through binoculars as in some Mario games you need to look through binoculars
for part of the game.
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