Wednesday, 16 March 2016

Unit 30 – P3 demonstrate the use of editing tools

Free Hand Drawing
 On the left is the original image where it is  it’s original colouring where the image on the right has been edited using the pencil tool and the paint brush tool to change the colour of the racoon suits stomach. Free hand drawing allows you to change individual pixels to how the editor wants the image to look like. I did this because when I attempted to use the fill bucket to change the colour of the tummy, it wouldn’t change all of the colour and it changed  some of the surrounding areas, so free hand drawing allowed me to target the exact  areas I wanted to edit.

Rotate, Flip, Crop and resize
On the left is the original image where it is the original picture – original size, not cropped, not flipped and not rotated where on the right the image has been rotated, flipped, cropped to a smaller size as well as being resized. Cropping allows the  editor to remove sections of the image so unwanted areas aren’t in the image, resizing the image  would allow the editor  to make the image as big or small as they wanted, flipping the image is changing the image so it is the same but looks the opposite way. Rotating the image allows the image to be angled straightened. I cropped the image as there was an excess amount of white space that didn’t need to be there. I flipped the image as in many old Mario games, Mario went from left to right so the image would look more original. I rotated the image because in several Mario games, Mario jumps on an angle.
(Un)Grouping and layers
In image one I have added a new image in a new layer where none of the images are grouped and in the second picture the two layers have become one from grouping the two images. Layers allows the picture to have two or more pictures be on top of each other and individually edited, locked, made invisible or grouped. Grouping allows images to be put together and will be moved together. I have added an extra layer so the image has more details in it, but I am able to move the two layers separately then when I was happy with the positioning, I grouped the two images together, making one layer which I could move together.
Softening and sharpening
In the first image it is the original picture, zoomed in and in the second picture, one eye has been softened and the over sharpened. Softening allows areas of the image to look like they go better together than they originally did as the pixels look as if they merge together whereas sharpening an image will make areas of the images look clearer. I have softened one eye and sharpened the other so I could see which would look better as an overall image and since the image was nearly sharpened fully already, the sharpening tool had very little effect on the image, making the blur tool look more effective.
Watermark
In the first image it is unedited and the second image has a watermark added to it. Watermarks make images have a transparent text over the image so other people are unable to use it without asking for permission first. I have added a water mark to show that I don’t other people to use this image without having the water mark over it, making it harder to have with writing across it.
Inverting colour
In the first image it is the original picture, and in the second picture the colour has been inverted. Inverting the colour makes the colour go to the opposite colour than the original images. I have inverted the colour of the image because it allows the image to be seen in a different way and inverting the colour shows what colours will go well with the image if I was going to edit the colours any further

Colour balance
In the first image it is the original picture, and in the second picture the colour balance has been altered. Colour balance intensifies the colours in the image, normally red green and blue (the primary colours in images). I have changed the colour balance of the image to show how more of one colour or the lack of another can affect the image overall and colour balance can make an image used to look as if lighting in an image is better than it actually was.
Colour depth
The first image it is the original picture, and in the second picture the colour depth has been altered to 4 colours. I have changed the colour depth of the image as with less colours, the image file size will be smaller and the image is still recognisable with just four colours. Colour depth allows the editor to reduce or increase the amount of colour an image has.
3D images
The first picture is unedited where the second image has a filter placed on it called inner bevel. The inner bevel filter adds shadowing onto the image so it looks more 3D than it originally did. I have added the inner bevel filter the image to make the image look as if it was 3D, but the shadowing on the image has covered some of the image making the 3D effect less realistic.
Masking
In the first image it is unedited and the second image been placed into a shape and made into a mask. Masking allows an image to be placed into a shape drawn where only part of the original image is seen. I have masked the image to make it look like the image is being seen through binoculars as in some Mario games you need to look through binoculars for part of the game.









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